front page BSc Hons Computer Graphics
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University of Bedfordshire
United Kingdom, Luton |
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Course overview
COURSE SUMMARY
The skills and knowledge you acquire on this course will make you
highly employable in various fields including computer games and
special effects for film and television, allowing you to develop
practical and sought-after skills in software development and computer
programming.
During the course you will:
- Work in our state-of-the-art industry sponsored laboratory
- Learn from experts in our Centre for Computer Graphics and
Visualisation
- Develop a strong portfolio in this practically-oriented course
that builds on firm theoretical foundations
- Experience teaching underpinned by our Research Institute in
Computer Graphics and Visualisation
- Explore a broad-based curriculum, yet with enough depth to acquire
credible vocational skills
Areas of study you may cover on this course include:
- The application areas for computer graphics
- The need to both understand theory and undertake practical work
- An emphasis on developing the student's ability to (i) think
creatively and (ii) visualise situations and solutions
- A substantial exposure to software development and a commercially
recognised computer language
- Its relevance to finding a job
BSCGA-S
Career opportunities
CAREER MANAGEMENT SKILLS
Staff from the Centre for Personal and Career Development will be
involved with the delivery of this aspect of the curriculum in all
three levels. You will be encouraged to follow the SOAR model at a
number of points during the curriculum. This approach requires that
you become aware of:
- Your own interests, motivations and strengths
- The kinds of opportunities for employment and self development
that are available;
your personal objectives
- How to articulate, evidence and present your achievements and
skills
During the level one Fundamentals of Studying Computing unit, you
will be encouraged to explore the potential career opportunities
available within your field of study and to establish the skills
requirements typically expected by employers.
During level two you will be expected to identify specific roles and
vacancies of interest and to complete a mock application, which may
include a CV, covering letter and mock interview. This activity
requires you to establish the fit between your skills and experience
and those needed to meet the needs of the employer. You will then be
encouraged to develop an action plan to help you achieve your
objectives. This could, for example, include the need to get relevant
work experience or may identify the type of project topic that would
be most useful in achieving your career objectives.
There will be other opportunities to practice the skill of
interpreting what an employer is looking for and then presenting
evidence to support your own application.
CAREER/FURTHER STUDY OPPORTUNITIES
Graduates of the discipline might look for work in the following
careers:
Career:
- A job in software development or software management
- A job in an application area of Computer Graphics
Such areas include but are not limited to: imagery for film and TV,
computer games, simulating, modelling, illustrating.
Further study:
- MSc or PhD in Computer Graphics or a related application area

